
System Software Engineer, Profiler - GPU
NVIDIA seeks a System Software Engineer (Profiler - GPU) to design, develop, and maintain GPU performance foundation libraries and Nsight tooling focused on high-fidelity hardware events and counters. Responsibilities include writing CUDA and GPU assembly tests, building test/validation frameworks, using emulators/simulators to verify instruction events, and documenting workflows for architectural exploration. Minimum requirements include a B.S. (5+ years experience) or MS (2+ years experience) in EE/CS or equivalent, strong C/C++ and Python skills, knowledge of assembly, hardware pipeline concepts, and experience with performance analysis on hardware accelerators. Salary ranges advertised: $152,000–$241,500 (Level 3) and $184,000–$287,500 (Level 4).






