
Lead Software Engineer, 3D Computer Vision (USA)
Hands-on player‑coach role leading execution of the production photogrammetry pipeline (SfM, MVS, depth estimation, mesh reconstruction) and integrating newer 3D approaches (gaussian splats, foundation 3D models). Requires 7+ years in 3D computer vision/3D ML, production experience at scale, proficiency in C++ and modern ML frameworks, cloud/containerization experience, and experience driving AI/agentic development and observability for production systems.












