
Graphics System Software Engineer
NVIDIA is seeking a Graphics System Software Engineer to design, develop, and maintain user-mode driver and platform code for graphics technologies. The role involves implementing APIs and systems across GPU generations and OSes, supporting GPU design validation, and collaborating with industry partners. Requires a B.S. or equivalent, 5+ years C++ experience, and experience in platform/driver/SDK development; familiarity with DirectX 12, Vulkan, or other rendering APIs is expected. Salary ranges provided (USD 152,000–287,500/year depending on level).